The High School Esports League (HSEL) has launched Generation Esports, an organisation and competitive platform that will expand to serve communities of all ages.

Generation Esports’ first event is the Social Distancing Cup, an online charity tournament held in partnership with the Varsity Esports Foundation (VEF), that will feature $30,000 (£24,393) in prizes.

The company’s expanded offering will also include leagues and competitions targeted towards middle school and college students, active-duty military members and marines, corporations, and organisations for both kids and adults. A Middle School Esports League (MSEL) will launch this autumn alongside the returning HSEL for North American students, although a release suggests a growing global focus for the organisation.

Mason Mullenioux, Co-founder and CEO of Generation Esports and HSEL, commented in a release: “Today marks a new chapter for High School Esports League and an exciting beginning for Generation Esports. As the esports industry continues to evolve, one thing remains as important as ever: the people. Generation Esports is a league for all types of communities, unified by the love of video games and healthy competition. With HSEL, we’ve seen the type of positive impact esports can bring to high school students across the United States, and we hope that Generation Esports can do the same for all gamers globally.”

The Social Distancing Cup will feature competition across League of Legends, Rocket League, and Teamfight Tactics, with the prizes including gaming hardware and merchandise from brands including ASUS Republic of Gamers, Viewsonic, TUF Gaming, restaurant chain Zaxby’s, and Dr. Squatch Soap.

Generation Esports and the VEF are also accepting donations towards the Social Distancing Cup COVID-19 Response Fund, and will sell event merchandise with a portion also going towards the fund. The fund will benefit low-income families affected by the COVID-19 novel coronavirus.

Source:Esportinsider

By DOMENICO DRAGONE

iGaming expert - with over 10 years of experience in the retail market in Italy and knowledge of global online gaming. In the past he has worked with the largest national gambling companies and he managed some land-based shops on their behalf. Entrepreneur, investor and enthusiast of difficult challenges, in 2015 he founded The Betting Coach Group, an international news and social marketing agency geared towards sports, esports and gambling companies. He is currently the C.E.O of The Betting Coach and is a consultant for Loginbet.it Mr. Dragone collaborates with providers (game developers) and event organizers with the aim of helping them develop networks and business across continents. Passionate about journalism, he is the creator and promoter of iGaming Cafè, the first talk show in Italy, dedicated to companies and delegates from the gaming world.